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Diciembre 25th, 2006  español 

Merry CRASH…mas!

Pictures Games

During these days of consumerism, one of the most announced stuff are videogames. Walking by a department stores, I bumped into this nice screen, which reminds me why I don’t think of Windows as a good videogame platform….
CRASH...mas
In this case, it’s a version of the Need For Speed Carbon game.

I do still preferring videoconsoles. Wii’s still sold out.

Posted by Boriel as Pictures, Games at 8.04 pm

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Julio 30th, 2006  español 

The Game: Alchemist

Games Vintage computing

It happened by 1984. I went to a local store to buy my first ZX Spectrum Game. My Spectrum had 48K (the 16K version was cheaper and expandible to 48K, but soon dissapeared since everyone bought the 48K one; 16K memory was too little even for that time).

So I entered the store and reached the 3rd floor (computers & videogames) and saw it behind the pane: Alchemist.

Posted by Boriel as Games, Vintage computing at 4.49 pm

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Mayo 4th, 2006  español 

The Game: Arkanoid

Games Vintage computing

To me, 8 bits computers have something that marked deeply many of us forever. This is what a friend of mine, PookyII, tells about it:

I was about thirteen when I came back from the UK and saw the poster announcing Arkanoid (this was nearly 1987). I felt something that compelled me to buy the game, despite I didn’t know whether I was going to like it or not. Coincidentally, by that time, Spectrum games were being distributed by a company which made history: Erbe Software. They cut the prices of the games from 2.500 pts down to only 875 pts. (that’s about nowadays 5 €).

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Posted by Boriel as Games, Vintage computing at 6.54 am

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Marzo 12th, 2006  español 

Plasma Pong - Final Prototype

Games

Interesting, this free (as in Beer) version of Plasma Pong - Final Prototype, via Fresqui (a Spanish Digg clone).

I gave it a try, and found it really interesting. You not only play the classic pong. This time you do it into some kind of fluid, and not only have to dump the ball, but also can hold it, or repel it propelling a fluid stream, that can return the ball back to your opponent in an umpredictable trajectory.

The program requires some CPU power, since it calculates fluid mechanics in real time, using OpenGL. The pictures are somewhat neat, as shown below.

Plasma Pong

Posted by Boriel as Games at 5.54 pm

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Marzo 3rd, 2006  español 

And now, with Mario Bros!

Games

In a previous post, I commented about some geek fans and a home-made video they made emulating a Final Fantasy VIII battle.

Well, this time it’s Mario Bros’ turn, filmed by some japanese fans. There’s a surprise at the end. :D

Via superfluopolis, throught meneame.net.

Posted by Boriel as Games, Vídeo at 3.12 pm

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